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f4c4fd2a230b39eae090e862acae1bf54649e6ef
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/AI
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History
Joonas Rikkonen f4c4fd2a23 (70a10e3f3) added supplies
2019-05-16 06:38:55 +03:00
..
Objectives
(70a10e3f3) added supplies
2019-05-16 06:38:55 +03:00
AIController.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
AITarget.cs
(235745275) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-08 12:06:09 +03:00
EnemyAIController.cs
(83ad1f3d2) Fix a null reference exception.
2019-05-16 05:16:31 +03:00
HumanAIController.cs
(18eb9f712) Fix bots stealing items if they happen to target them before somebody equips them.
2019-05-16 06:19:10 +03:00
IndoorsSteeringManager.cs
(70a10e3f3) added supplies
2019-05-16 06:38:55 +03:00
ISteerable.cs
409d4d9...aeafa16 (merge human-ai)
2019-03-18 22:52:17 +02:00
LatchOntoAI.cs
(b5250291f) Merge branch 'dev' into human-ai
2019-05-16 05:15:16 +03:00
NPCConversation.cs
f8b0295...0671290
2019-03-18 23:30:58 +02:00
Order.cs
(4ca668169) Fixed: Conflict
2019-05-16 05:58:48 +03:00
PathFinder.cs
(7d7010579) Fix ai dialog about not being able to find targets. Use a higher thershold for rescue objectives when it's an order.
2019-05-16 06:14:25 +03:00
SteeringManager.cs
409d4d9...aeafa16 (merge human-ai)
2019-03-18 22:52:17 +02:00
SteeringPath.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
SwarmBehavior.cs
(b5250291f) Merge branch 'dev' into human-ai
2019-05-16 05:15:16 +03:00
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