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LuaCsForBarotraumaEP
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f062ca0e4d051f5c6c6cf37cf69366cf007eb935
LuaCsForBarotraumaEP
/
Barotrauma
History
Joonas Rikkonen
f062ca0e4d
Wire nodes are synced when a player adds a new node and when the wire is connected to something
2017-07-25 23:27:30 +03:00
..
BarotraumaClient
Fixed crashing when a client clears connections of a wire (because the logging attempted to access Character.Controlled instead of the client's character), fixed the (completely broken) ConnectionPanel.ServerRead
2017-07-25 21:27:22 +03:00
BarotraumaServer
Dedicated servers can use autorestart
2017-07-24 21:21:00 +03:00
BarotraumaShared
Wire nodes are synced when a player adds a new node and when the wire is connected to something
2017-07-25 23:27:30 +03:00
Launcher
v0.6.1.1
2017-07-24 18:25:26 +03:00