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LuaCsForBarotraumaEP
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ed7fd7dbc13115453e1b6047fe1843d237bb414e
LuaCsForBarotraumaEP
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Barotrauma
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Joonas Rikkonen
ed7fd7dbc1
Clients don't stop updating the controls/HUD/etc of their character when water pressure reaches lethal levels until the server implodes the character. Requested by nilanthanimosus; doesn't change much in the vanilla game, but modded servers can now disable pressure deaths without characters becoming immobilized in high pressure.
2017-07-11 21:41:31 +03:00
..
BarotraumaClient
Console fixes, logging launched turret projectile and the items contained inside it
2017-07-11 19:29:41 +03:00
BarotraumaServer
DebugConsole refactoring : available console commands are stored in a list of "Command" objects which contain the name, help text and the action that's invoked when the command is entered. Commands can also now be autocompleted in the client project by pressing tab (TODO: implement in the server project). + Now it should be easier to implement giving clients the permission to use specific console commands.
2017-07-10 21:10:54 +03:00
BarotraumaShared
Clients don't stop updating the controls/HUD/etc of their character when water pressure reaches lethal levels until the server implodes the character. Requested by nilanthanimosus; doesn't change much in the vanilla game, but modded servers can now disable pressure deaths without characters becoming immobilized in high pressure.
2017-07-11 21:41:31 +03:00
Launcher
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00