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LuaCsForBarotraumaEP
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ebb62d2fd278ae5ce51f6700a5e84450e050cceb
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
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Items
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Components
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Holdable
T
History
Joonas Rikkonen
25768d8845
(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
2019-04-05 16:20:11 +03:00
..
Holdable.cs
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
2019-04-04 11:10:14 +03:00
LevelResource.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
MeleeWeapon.cs
(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
2019-04-05 16:20:11 +03:00
Pickable.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Propulsion.cs
(7d0cf0d4f) Clamp forces in a bunch of more places where forces are applied to bodies
2019-04-03 16:21:38 +03:00
RangedWeapon.cs
(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
2019-04-05 16:20:11 +03:00
RepairTool.cs
(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
2019-04-05 16:20:11 +03:00
Throwable.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00