eac98b22fa
commit 18b4bacd5bb645f36f62e77587af971cb789d37c Author: Daniel Asteljoki <daniel.asteljoki@gmail.com> Date: Fri Mar 8 13:04:51 2019 +0200 Added a beginner level sub commit eef09f7d07cde64d1f2f6971eda733505339a0c0 Author: itchyOwl <lauri.harkanen@gmail.com> Date: Thu Mar 7 19:05:14 2019 +0200 Remove the old sprite when recreating the sprite. commit a6c3ce00782882bc14f200f95abab0fa4d5d9a2d Author: itchyOwl <lauri.harkanen@gmail.com> Date: Thu Mar 7 19:04:51 2019 +0200 Fix gender specific wearables not refreshing when we change the gender. commit f606b801dac9e4cbb4238506ff4d73981709a2f8 Author: itchyOwl <lauri.harkanen@gmail.com> Date: Thu Mar 7 18:42:14 2019 +0200 Move some console commands from the shared project to the client. These should not be debug only, because they might be useful for modders too. commit 154251c183eacf37e92fa7b27bb6d57bb15797d8 Author: itchyOwl <lauri.harkanen@gmail.com> Date: Thu Mar 7 14:42:22 2019 +0200 Disable latchonto ai for now.
BAROTRAUMA
www.barotraumagame.com
Copyright © Undertow Games 2017-2018
Default controls:
WASD - move
Shift - run
E - use/activate items and devices
Right click - aim with equipped item
Left click - use equipped item
C - open the crew command menu
Left control - crouch
Tab - select/deselect the chat box in multiplayer mode
Tilde - select the chat box in multiplayer mode and set
the message to be sent through the radio
Space - hold to stay in ragdoll mode
F3 - open/close the debug console
See the wiki for more detailed info and instructions:
http://barotrauma.gamepedia.com
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Port forwarding:
You may try to forward ports on your router using UPnP (Universal Plug and
Play) port forwarding by selecting "Attempt UPnP port forwarding" in the
"Host Server" menu.
However, UPnP isn't supported by all routers, so you may need to setup port
forwards manually. The exact steps for forwarding a port depend on your
router's model, but you may be able to find a port forwarding guide for
your particular router/application on portforward.com or by practicing
your google-fu skills.
These are the values that you should use when forwarding a port to your
Barotrauma server:
Game port (used to communicate with clients)
Service/Application: barotrauma
External Port: The port you have selected for your server (27015 by default)
Internal Port: The port you have selected for your server (27015 by default)
Protocol: UDP
Query port (used to communicate with Steam)
Service/Application: barotrauma
External Port: The port you have selected for your server (27016 by default)
Internal Port: The port you have selected for your server (27016 by default)
Protocol: UDP
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Credits:
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Programming, graphics, sounds, game design - Joonas Rikkonen ("Regalis")
Graphics - James Bear ("Moonsaber99")
Programming - Sebastian Broberg
Programming - Juan Pablo Arce ("juanjp600")
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"Road to Hell"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
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Lidgren.Network networking library - Michael Lidgren
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Sound effects:
metal whining and screeching - ScottFerguson1
metal gate 10 - thencamenow
foil_expanding_multiple - markb
Bug Zapper_Many medium zaps - CGEffex
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Textures from the PK01, PK02 and Ancient Collection Texture packages by Philip Klevestav are used in some of the sprites in the game.
The texture packages are licensed under a Creative Commons Attribution 3.0 Unported License (https://creativecommons.org/licenses/by/3.0/).