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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/GameSession/GameModes
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juanjp600 e9374812a5 Fixed case-sensitivity issues, part six quadrillion
2018-06-06 14:59:32 -03:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See #315
2018-03-06 16:43:36 +02:00
MissionMode.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
TraitorManager.cs
Move hard-coded gender pronouns from TextManager to Texts.xml
2017-12-28 21:47:29 +02:00
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