22 lines
758 B
C#
22 lines
758 B
C#
using Microsoft.Xna.Framework;
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using System;
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using System.Xml.Linq;
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namespace Barotrauma.Abilities
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{
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class CharacterAbilityApprenticeship : CharacterAbility
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{
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public CharacterAbilityApprenticeship(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
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{
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}
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protected override void ApplyEffect(object abilityData)
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{
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if (abilityData is AbilityStringCharacter abilityStringCharacter && abilityStringCharacter.Character != Character)
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{
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Character.Info?.IncreaseSkillLevel(abilityStringCharacter.String, 1.0f, abilityStringCharacter.Character.Position + Vector2.UnitY * 175.0f);
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}
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}
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}
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}
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