Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Networking/Voip/VoipConfig.cs
2024-06-18 16:50:02 +03:00

24 lines
698 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using Concentus.Structs;
namespace Barotrauma.Networking
{
static partial class VoipConfig
{
public const int MAX_COMPRESSED_SIZE = 40; //amount of bytes we expect each 20ms of audio to fit in
public static readonly TimeSpan SEND_INTERVAL = new TimeSpan(0,0,0,0,20);
public const int FREQUENCY = 48000; //48Khz
public const int BITRATE = 16000; //16Kbps
public const int BUFFER_SIZE = (8 * MAX_COMPRESSED_SIZE * FREQUENCY) / BITRATE; //20ms window
public static OpusDecoder CreateDecoder()
{
return new OpusDecoder(FREQUENCY, 1);
}
}
}