using System; using System.Collections.Generic; using System.Text; using Concentus.Structs; namespace Barotrauma.Networking { static partial class VoipConfig { public const int MAX_COMPRESSED_SIZE = 40; //amount of bytes we expect each 20ms of audio to fit in public static readonly TimeSpan SEND_INTERVAL = new TimeSpan(0,0,0,0,20); public const int FREQUENCY = 48000; //48Khz public const int BITRATE = 16000; //16Kbps public const int BUFFER_SIZE = (8 * MAX_COMPRESSED_SIZE * FREQUENCY) / BITRATE; //20ms window public static OpusDecoder CreateDecoder() { return new OpusDecoder(FREQUENCY, 1); } } }