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LuaCsForBarotraumaEP
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e55a5d6d9d223b06c3254f85426fea76d1a740a7
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaServer
/
Source
T
History
Joonas Rikkonen
5af8170ac6
(372c6e60a) More automatic text scaling + merge fix
2019-05-06 14:15:40 +03:00
..
Characters
(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
2019-05-03 13:45:41 +03:00
Events
/Missions
…
GameSession
(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
2019-05-06 11:29:24 +03:00
Items
(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
2019-04-18 12:04:56 +03:00
Map
(e93fc83e0) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-25 17:44:24 +03:00
Networking
(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
2019-05-06 11:29:24 +03:00
Physics
(370a5daac) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-08 13:35:02 +03:00
Screens
…
Utils
…
Camera.cs
…
DebugConsole.cs
(8df97f638) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-05-06 11:35:46 +03:00
GameMain.cs
(372c6e60a) More automatic text scaling + merge fix
2019-05-06 14:15:40 +03:00
PlayerInput.cs
…
Program.cs
…