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vlad.os/LuaCsForBarotraumaEP
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e4664b3d27bb9630dddcf6b3a2902c5bb2173a21
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components
History
Joonas Rikkonen 51fe7df481 Railgun HUD (shows supercapacitor charge & how many shells there are left)
2017-11-27 19:34:57 +02:00
..
Machines
Railgun HUD (shows supercapacitor charge & how many shells there are left)
2017-11-27 19:34:57 +02:00
Power
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Signal
Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
2017-11-18 15:13:03 +02:00
Door.cs
- Added sprites for damaged doors.
2017-10-12 19:45:49 +03:00
ItemComponent.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
ItemContainer.cs
Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)
2017-08-30 18:09:48 +03:00
ItemLabel.cs
- Input field for rects.
2017-11-13 22:06:13 +02:00
LightComponent.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
StatusHUD.cs
Medical scanner shows husk infections
2017-08-10 20:30:48 +03:00
Turret.cs
Railgun HUD (shows supercapacitor charge & how many shells there are left)
2017-11-27 19:34:57 +02:00
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