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vlad.os/LuaCsForBarotraumaEP
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e3433c725eebfb30628f2b193fc46075cb180be5
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 0d68467464 Separate interfaces for entities that the clients/server can send updates for (+ placeholder implementations)
May or may not be useful
2016-09-01 20:39:52 +03:00
..
Components
Separate interfaces for entities that the clients/server can send updates for (+ placeholder implementations)
2016-09-01 20:39:52 +03:00
CharacterInventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
FixRequirement.cs
Completely destroyed game
2016-08-30 19:59:14 -03:00
Inventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
Item.cs
Separate interfaces for entities that the clients/server can send updates for (+ placeholder implementations)
2016-09-01 20:39:52 +03:00
ItemInventory.cs
Completely destroyed game
2016-08-30 19:59:14 -03:00
ItemPrefab.cs
Cargo spawns at the floor of the cargo room, item configs are fetched from the prefab instead of reloading the config files every time when placing an item
2016-07-16 16:12:34 +03:00
ItemSpawner.cs
Made game compilable
2016-08-30 21:13:36 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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