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dcb6de32c0e7a6bd8305dbbe770e611e01388849
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components
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History
Joonas Rikkonen dcb6de32c0 Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
..
Machines
Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
Power
Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
Signal
Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
Door.cs
Adds crowbar function to force-open doors...
2017-12-15 16:47:10 +03:00
ItemComponent.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
ItemContainer.cs
Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)
2017-08-30 18:09:48 +03:00
ItemLabel.cs
- Input field for rects.
2017-11-13 22:06:13 +02:00
LightComponent.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
StatusHUD.cs
More hard-coded text removal, fixed StatusHUD displaying husk infection state incorrectly
2018-01-12 13:17:22 +02:00
Turret.cs
Railgun HUD (shows supercapacitor charge & how many shells there are left)
2017-11-27 19:34:57 +02:00
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