Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/BanList.cs
Regalis ef0098d52a Anti-gamerfood measures:
- clients don't send server passwords as plaintext: the server sends a nonce which the client encrypt using the password as the key
- IPs are visible in netstats
- amount of client jobpreferences limited to 3 at the servers side
- sanitizing client names
2016-08-19 18:18:07 +03:00

159 lines
4.6 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Barotrauma.Networking
{
class BannedPlayer
{
public string Name;
public string IP;
public BannedPlayer(string name, string ip)
{
this.Name = name;
this.IP = ip;
}
}
class BanList
{
const string SavePath = "Data/bannedplayers.txt";
private List<BannedPlayer> bannedPlayers;
private GUIComponent banFrame;
public GUIComponent BanFrame
{
get { return banFrame; }
}
public BanList()
{
bannedPlayers = new List<BannedPlayer>();
if (File.Exists(SavePath))
{
string[] lines;
try
{
lines = File.ReadAllLines(SavePath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to open the list of banned players in " + SavePath, e);
return;
}
foreach (string line in lines)
{
string[] separatedLine = line.Split(',');
if (separatedLine.Length < 2) continue;
string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1));
string ip = separatedLine.Last();
bannedPlayers.Add(new BannedPlayer(name, ip));
}
}
}
public void BanPlayer(string name, string ip)
{
if (bannedPlayers.Any(bp => bp.IP == ip)) return;
DebugConsole.Log("Banned " + name);
bannedPlayers.Add(new BannedPlayer(name, ip));
Save();
}
public bool IsBanned(string IP)
{
return bannedPlayers.Any(bp => bp.IP == IP);
}
public GUIComponent CreateBanFrame(GUIComponent parent)
{
//GUIFrame banFrame = new GUIFrame(new Rectangle(0,0,0,0), null, Alignment.Center, GUI.Style, parent);
//new GUITextBlock(new Rectangle(0, -10, 0, 30), "Banned IPs:", GUI.Style, Alignment.Left, Alignment.Left, banFrame, false, GUI.LargeFont);
banFrame = new GUIListBox(new Rectangle(0, 0, 0, 0), GUI.Style, parent);
foreach (BannedPlayer bannedPlayer in bannedPlayers)
{
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 25),
bannedPlayer.IP + " (" + bannedPlayer.Name + ")",
GUI.Style,
Alignment.Left, Alignment.Left, banFrame);
textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f);
textBlock.UserData = banFrame;
var removeButton = new GUIButton(new Rectangle(0, 00, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
removeButton.UserData = bannedPlayer;
removeButton.OnClicked = RemoveBan;
}
//var closeButton = new GUIButton(new Rectangle(0,30,100,20), "Close", Alignment.BottomRight, GUI.Style, banFrame);
//closeButton.OnClicked = CloseFrame;
return banFrame;
}
private bool RemoveBan(GUIButton button, object obj)
{
BannedPlayer banned = obj as BannedPlayer;
if (banned == null) return false;
DebugConsole.Log("Removing ban from " + banned.Name);
GameServer.Log("Removing ban from " + banned.Name, null);
bannedPlayers.Remove(banned);
Save();
if (banFrame != null)
{
banFrame.Parent.RemoveChild(banFrame);
CreateBanFrame(banFrame.Parent);
}
return true;
}
private bool CloseFrame(GUIButton button, object obj)
{
banFrame = null;
return true;
}
public void Save()
{
GameServer.Log("Saving banlist", null);
List<string> lines = new List<string>();
foreach (BannedPlayer banned in bannedPlayers)
{
lines.Add(banned.Name + "," + banned.IP);
}
try
{
File.WriteAllLines(SavePath, lines);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving the list of banned players to " + SavePath + " failed", e);
}
}
}
}