using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace Barotrauma.Networking { class BannedPlayer { public string Name; public string IP; public BannedPlayer(string name, string ip) { this.Name = name; this.IP = ip; } } class BanList { const string SavePath = "Data/bannedplayers.txt"; private List bannedPlayers; private GUIComponent banFrame; public GUIComponent BanFrame { get { return banFrame; } } public BanList() { bannedPlayers = new List(); if (File.Exists(SavePath)) { string[] lines; try { lines = File.ReadAllLines(SavePath); } catch (Exception e) { DebugConsole.ThrowError("Failed to open the list of banned players in " + SavePath, e); return; } foreach (string line in lines) { string[] separatedLine = line.Split(','); if (separatedLine.Length < 2) continue; string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1)); string ip = separatedLine.Last(); bannedPlayers.Add(new BannedPlayer(name, ip)); } } } public void BanPlayer(string name, string ip) { if (bannedPlayers.Any(bp => bp.IP == ip)) return; DebugConsole.Log("Banned " + name); bannedPlayers.Add(new BannedPlayer(name, ip)); Save(); } public bool IsBanned(string IP) { return bannedPlayers.Any(bp => bp.IP == IP); } public GUIComponent CreateBanFrame(GUIComponent parent) { //GUIFrame banFrame = new GUIFrame(new Rectangle(0,0,0,0), null, Alignment.Center, GUI.Style, parent); //new GUITextBlock(new Rectangle(0, -10, 0, 30), "Banned IPs:", GUI.Style, Alignment.Left, Alignment.Left, banFrame, false, GUI.LargeFont); banFrame = new GUIListBox(new Rectangle(0, 0, 0, 0), GUI.Style, parent); foreach (BannedPlayer bannedPlayer in bannedPlayers) { GUITextBlock textBlock = new GUITextBlock( new Rectangle(0, 0, 0, 25), bannedPlayer.IP + " (" + bannedPlayer.Name + ")", GUI.Style, Alignment.Left, Alignment.Left, banFrame); textBlock.Padding = new Vector4(10.0f, 0.0f, 0.0f, 0.0f); textBlock.UserData = banFrame; var removeButton = new GUIButton(new Rectangle(0, 00, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock); removeButton.UserData = bannedPlayer; removeButton.OnClicked = RemoveBan; } //var closeButton = new GUIButton(new Rectangle(0,30,100,20), "Close", Alignment.BottomRight, GUI.Style, banFrame); //closeButton.OnClicked = CloseFrame; return banFrame; } private bool RemoveBan(GUIButton button, object obj) { BannedPlayer banned = obj as BannedPlayer; if (banned == null) return false; DebugConsole.Log("Removing ban from " + banned.Name); GameServer.Log("Removing ban from " + banned.Name, null); bannedPlayers.Remove(banned); Save(); if (banFrame != null) { banFrame.Parent.RemoveChild(banFrame); CreateBanFrame(banFrame.Parent); } return true; } private bool CloseFrame(GUIButton button, object obj) { banFrame = null; return true; } public void Save() { GameServer.Log("Saving banlist", null); List lines = new List(); foreach (BannedPlayer banned in bannedPlayers) { lines.Add(banned.Name + "," + banned.IP); } try { File.WriteAllLines(SavePath, lines); } catch (Exception e) { DebugConsole.ThrowError("Saving the list of banned players to " + SavePath + " failed", e); } } } }