- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
24 lines
503 B
C#
24 lines
503 B
C#
using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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class Ladder : ItemComponent
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{
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public Ladder(Item item, XElement element)
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: base(item, element)
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{
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}
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public override bool Select(Character character)
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{
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if (character == null) return false;
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character.AnimController.Anim = AnimController.Animation.Climbing;
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//picker.SelectedConstruction = item;
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return true;
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}
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}
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}
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