d4db37f8dd1cd2e335150ac2388bfff91a16f1ac
Clients send an entityevent to the server when they start/stop doing CPR, and server includes the animation state in messages when character is dragging some other character
Description
No description provided
Languages
C#
63.2%
C
26.8%
C++
5.9%
Shell
1.1%
Makefile
0.8%
Other
1.9%