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vlad.os/LuaCsForBarotraumaEP
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d3ab7946a84ff2a3ebf2dac9212d5691dfc0e399
LuaCsForBarotraumaEP/Subsurface/Source/Characters/BackgroundSprite
History
Regalis d3ab7946a8 Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
2016-04-27 17:14:09 +03:00
..
BackgroundCreature.cs
Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp
2016-02-11 21:37:37 +02:00
BackgroundCreatureManager.cs
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
2015-12-17 18:26:40 +02:00
BackgroundCreaturePrefab.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
BackgroundSpriteManager.cs
Merge branch 'master' of https://bitbucket.org/Regalis11/barotrauma
2016-04-16 15:36:10 +03:00
BackgroundSpritePrefab.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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