Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/LuaCs/Data/DataInterfaceDefinitions.cs
MapleWheels 6880e5e9ee [Milestone] AssemblyLoader completed.
Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
2026-02-07 20:10:26 -05:00

23 lines
797 B
C#

using System.Collections.Immutable;
using System.Globalization;
namespace Barotrauma.LuaCs.Data;
public partial record ModConfigInfo : IModConfigInfo
{
public ImmutableArray<IStylesResourceInfo> StylesResourceInfos { get; init; }
}
public record StylesResourceInfo : IStylesResourceInfo
{
public Platform SupportedPlatforms { get; init; }
public Target SupportedTargets { get; init; }
public int LoadPriority { get; init; }
public ImmutableArray<string> FilePaths { get; init; }
public bool Optional { get; init; }
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
public string InternalName { get; init; }
public ContentPackage OwnerPackage { get; init; }
public ImmutableArray<IPackageDependencyInfo> Dependencies { get; init; }
}