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LuaCsForBarotraumaEP
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ceaba2f5caca0bf64ee42b48c99b9a794fb17cf6
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Holdable
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History
Joonas Rikkonen
eed7b72b4e
Fixed player-controlled creatures being able to do damage to themselves and RepairTools causing damage to the user regardless of the user's skills.
2018-04-18 15:04:18 +03:00
..
Holdable.cs
Fixed items attached mid-round by other clients or the host being impossible to interact with and occasionally being attached to an incorrect position.
Closes
#296
2018-02-28 14:01:38 +02:00
MeleeWeapon.cs
Items removed due to the "DeleteOnUse" property are removed using EntitySpawner, removing an item removes it from the selected items of all characters.
Closes
#306
2018-03-05 12:13:52 +02:00
Pickable.cs
Fixed clients being unable to crowbar doors due to OnPicked only being called on local players.
Closes
#297
2018-02-28 15:24:42 +02:00
Propulsion.cs
Added checks for character removal to a bunch of places. Some of these may not necessary, but at least MeleeWeapon, Projectile and Controller still accessed the user after the user had been removed.
2018-02-28 17:37:20 +02:00
RangedWeapon.cs
Added checks for character removal to a bunch of places. Some of these may not necessary, but at least MeleeWeapon, Projectile and Controller still accessed the user after the user had been removed.
2018-02-28 17:37:20 +02:00
RepairTool.cs
Fixed player-controlled creatures being able to do damage to themselves and RepairTools causing damage to the user regardless of the user's skills.
2018-04-18 15:04:18 +03:00
Throwable.cs
Characters carry two-handed throwables in both hands. (See
#303
)
2018-03-07 11:33:06 +02:00