Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
cdff4229208ccd984ce469efd1b8c00a1100ccee
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/StatusEffects
History
Joonas Rikkonen d1bb33be78 Cutting/repairing holes in walls is logged, fixed gaps emitting drip particles even if there's no water in either hull. Closes #139
2018-01-09 19:50:55 +02:00
..
DelayedEffect.cs
Moved StatusEffect related classes to their own folder and PropertyConditional to its own file.
2018-01-09 16:09:59 +02:00
PropertyConditional.cs
Cutting/repairing holes in walls is logged, fixed gaps emitting drip particles even if there's no water in either hull. Closes #139
2018-01-09 19:50:55 +02:00
StatusEffect.cs
Moved PropertyConditional match checking & status effect cancelling from the StatusEffect class to PropertyConditional.
2018-01-09 16:42:11 +02:00
Powered by Gitea Version: 1.25.4 Page: 46ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API