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ccb50ca28f2f358647c05ab84cebef2f93023f46
LuaCsForBarotraumaEP/Subsurface/Source/Events/Missions
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Regalis 0265d075a5 Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00
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CargoMission.cs
Fixed docking ports leaking if multiple vessels have docked to the main sub, cargo is always spawned in the main sub
2016-08-19 20:13:24 +03:00
Mission.cs
Nitroglyserine -> nitroglycerin, fixed Mission.LoadRandom returning null if the missiontype parameter isn't set, cargo is placed at the cargo spawnpoint instead of a random position within the hull it's inside
2016-05-26 16:04:37 +03:00
MonsterMission.cs
Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00
SalvageMission.cs
Artifacts are spread out better throughout the levels
2016-08-28 20:28:24 +03:00
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