23 lines
812 B
C#
23 lines
812 B
C#
namespace Barotrauma.Networking
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{
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static class NetConfig
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{
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public const int DefaultPort = 14242;
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public const int MaxPlayers = 16;
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public static string MasterServerUrl = GameMain.Config.MasterServerUrl;
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//if a Character is further than this from the sub, the server will ignore it
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//(in display units)
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public const float CharacterIgnoreDistance = 20000.0f;
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public const float CharacterIgnoreDistanceSqr = CharacterIgnoreDistance * CharacterIgnoreDistance;
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//how much the physics body of an item has to move until the server
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//send a position update to clients (in sim units)
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public const float ItemPosUpdateDistance = 2.0f;
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public const float DeleteDisconnectedTime = 10.0f;
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}
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}
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