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LuaCsForBarotraumaEP
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cc4ada952f5fc061c9e0b742cf2934c2c88b7e45
LuaCsForBarotraumaEP
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Subsurface
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Machines
History
Regalis
9f8f4e290e
Fixed propulsion applying force to _every limb except_ the ones it's supposed to, fixed pressure building up in enclosed rooms that are full of water, fixed netlobby displaying multiple votes for clients, progress on file transfer
2016-02-26 22:21:00 +02:00
..
Controller.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Deconstructor.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Engine.cs
Fixed propulsion applying force to _every limb except_ the ones it's supposed to, fixed pressure building up in enclosed rooms that are full of water, fixed netlobby displaying multiple votes for clients, progress on file transfer
2016-02-26 22:21:00 +02:00
Fabricator.cs
Water dustparticle fixes, random variation in background color, submarine is automatically moved to origo when loading, configuring a fabricable item with no material requirements doesn't throw an error, AI characters can't open doors if in handcuffs, engines can be picked through doors
2016-02-20 18:24:38 +02:00
MiniMap.cs
Lobbyscreen store fixes, sub name textbox & save button in sub editor, transitioncinematic on crew death, saving reactor state, radar marker position fix, minimap fix, button sounds, artifact positioning fix, better LegUp prevention method, some music clips when round ends
2016-01-03 01:13:32 +02:00
OxygenGenerator.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
Pump.cs
v0.3.3
2016-02-20 21:52:05 +02:00
Radar.cs
Taking structure offset from origin into account when spawning the sub, repairtool automatically targets last section if welding the second-to-last
2016-02-20 14:12:04 +02:00
Reactor.cs
Fixed networkevents crashing due to client trying to access server.connectedclients
2016-02-19 17:18:31 +02:00
Steering.cs
AICharacte syncing bugfixes, cleanbuild removes the temp save folder, minor networkevent optimizations (enum max value == GetValues().Length-1)
2016-02-21 20:46:57 +02:00
Vent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00