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cc40970b582182c73787250c0e63b814f6f189f7
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Characters/BackgroundSprite
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Joonas Rikkonen cc40970b58 Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
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BackgroundCreature.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
BackgroundCreatureManager.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
BackgroundCreaturePrefab.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
BackgroundSpriteManager.cs
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
BackgroundSpritePrefab.cs
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
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