This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
cc40970b582182c73787250c0e63b814f6f189f7
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Characters
/
BackgroundSprite
T
History
Joonas Rikkonen
cc40970b58
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
..
BackgroundCreature.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
BackgroundCreatureManager.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
BackgroundCreaturePrefab.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
BackgroundSpriteManager.cs
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
BackgroundSpritePrefab.cs
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00