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cc40970b582182c73787250c0e63b814f6f189f7
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient
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Joonas Rikkonen cc40970b58 Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
..
Properties
v0.6.1.4
2017-08-09 22:43:31 +03:00
Source
Separate ParticleEmitter & ParticleEmitterPrefab classes - the emission timer (and maybe some other values in the future) can't be in the prefab class because multiple objects may use the same prefab.
2017-08-20 22:05:30 +03:00
BarotraumaClient.csproj
Level biomes (basically a way of categorizing level generation parameters). The single player map is now divided into biomes, meaning that specific types of levels are generated at different areas of the map.
2017-08-15 22:43:58 +03:00
BarotraumaClient.csproj.user
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
freetype6.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenAL32.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenTK.dll.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
packages.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
wrap_oal.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
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