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c613e5fcf829a87abc2d1c7a152f5d268cb53af8
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Holdable
History
Regalis 8672a47a12 Taking structure offset from origin into account when spawning the sub, repairtool automatically targets last section if welding the second-to-last
2016-02-20 14:12:04 +02:00
..
Holdable.cs
Fixed networkevents crashing due to client trying to access server.connectedclients
2016-02-19 17:18:31 +02:00
MeleeWeapon.cs
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
Pickable.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Propulsion.cs
More easily readable netstats (B/kB/MB instead of just B), scrollable netstats client list, possible to wear multiple items in same limb, handcuffs
2016-02-20 13:00:05 +02:00
RangedWeapon.cs
Properly setting serverlog scrollbar size, clown gear
2016-02-16 22:25:06 +02:00
RepairTool.cs
Taking structure offset from origin into account when spawning the sub, repairtool automatically targets last section if welding the second-to-last
2016-02-20 14:12:04 +02:00
Throwable.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
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