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LuaCsForBarotraumaEP
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c4e894cb2e2b5ea844fbbac3edd267933d00d8f4
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaClient
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Joonas Rikkonen
7026da2748
Health Scanner HUD shows the status of all nearby characters without having to highlight them. Fixes being unable to scan characters that aren't dead or unconscious. Non-human characters can also be scanned now.
...
Closes
#73
2017-12-07 19:34:32 +02:00
..
Components
Health Scanner HUD shows the status of all nearby characters without having to highlight them. Fixes being unable to scan characters that aren't dead or unconscious. Non-human characters can also be scanned now.
2017-12-07 19:34:32 +02:00
CharacterInventory.cs
Inventory slots are highlighted if the cursor is within 5 pixels of the rect. The spacing between inventory slots is 10 px, so now items can't be accidentally dropped by releasing the cursor between slots.
2017-08-11 17:49:43 +03:00
DockingPort.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
FixRequirement.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Inventory.cs
Railgun HUD (shows supercapacitor charge & how many shells there are left)
2017-11-27 19:34:57 +02:00
Item.cs
Made the name of the "Linkable/IsLinkable" property consistent
2017-12-02 14:19:23 +02:00
ItemPrefab.cs
Renaming fields for consistency
2017-11-14 22:45:22 +02:00
Rope.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00