Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
c33a4ba5e5e69f72d9d18881f9fd159ee584ad79
LuaCsForBarotraumaEP/Subsurface/Source/Characters/AI
History
Regalis 641e579e92 Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
..
Objectives
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
AIController.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
AITarget.cs
- fixed AICharacters being updated even if they're disabled
2016-03-13 19:24:30 +02:00
CrewCommander.cs
NPCs don't try to use depth charge tubes when given the "operate railgun" command
2016-08-16 17:37:08 +03:00
EnemyAIController.cs
More suitable tutorial seed + moloch spawn position, moloch nerf
2016-09-29 19:32:14 +03:00
HumanAIController.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
IndoorsSteeringManager.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
ISteerable.cs
Tons of AI + pathfinding bugfixes:
2016-07-08 20:53:11 +03:00
Order.cs
NPCs don't try to use depth charge tubes when given the "operate railgun" command
2016-08-16 17:37:08 +03:00
PathFinder.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
SteeringManager.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
SteeringPath.cs
Autopilot can avoid other subs, characters won't go outside in idle state
2016-07-28 21:45:35 +03:00
Powered by Gitea Version: 1.25.4 Page: 54ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API