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LuaCsForBarotraumaEP
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c2d0fa4e033f78065a976cee5cb58ec65a574da4
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Events
/
Missions
T
History
Joonas Rikkonen
3747852c13
Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved.
Closes
#694
2018-08-20 16:23:40 +03:00
..
CargoMission.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
CombatMission.cs
Wifi components can't communicate with the enemy sub in combat missions.
Fixes
#554
2018-08-01 13:52:47 +03:00
Mission.cs
Mission initialization fixes
2018-05-18 12:23:31 +03:00
MissionPrefab.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
MonsterMission.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
SalvageMission.cs
Removed the Entity.MoveWithLevel property, fixed artifacts and other items from ruins not being saved.
Closes
#694
2018-08-20 16:23:40 +03:00