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LuaCsForBarotraumaEP
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c2a2f8374b68bd05549d2a3b5a454f6cb9533fdb
LuaCsForBarotraumaEP
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Subsurface
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Events
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Regalis
9e11134bd3
Navigation requires power, locationtypes and missions included in content packages
2016-02-18 22:04:47 +02:00
..
Quests
Navigation requires power, locationtypes and missions included in content packages
2016-02-18 22:04:47 +02:00
ArtifactEvent.cs
Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
2016-02-16 20:52:39 +02:00
MonsterEvent.cs
MonsterEvent spawns monsters at start, writing networkeventtype using WriteRangedInt instead of WriteByte
2016-01-31 17:39:50 +02:00
PropertyTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
RepairTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
ScriptedEvent.cs
dmgn
2016-02-05 19:34:10 +02:00
ScriptedTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Task.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
TaskManager.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00