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LuaCsForBarotraumaEP
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c203ece2cb7549d16c8651b7b5313223bd978708
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Characters
/
Jobs
T
History
juanjp600
a0782e5d8d
Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level
2017-12-04 17:05:22 -03:00
..
Job.cs
Replaced instances where MapEntityPrefabs are searched for based on the name with a static Find method that takes the aliases of the prefabs into account.
2017-11-14 21:40:43 +02:00
JobPrefab.cs
Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level
2017-12-04 17:05:22 -03:00
Skill.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
SkillPrefab.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00