Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
c08029dea8b7b0b124bfb5099c230a745290c621
LuaCsForBarotraumaEP/Subsurface/Source/Characters/Animation
History
Regalis c08029dea8 Handheld sonars only consume batteries when they're on, endworms aren't "flipped" when they turn around, every limb is checked in SubmarineBody.DisplaceCharacters (instead of just reflimb)
2016-04-24 20:31:26 +03:00
..
AnimController.cs
Performing CPR on unconscious players, a "use on self" button for some items
2016-03-25 15:34:40 +02:00
FishAnimController.cs
Handheld sonars only consume batteries when they're on, endworms aren't "flipped" when they turn around, every limb is checked in SubmarineBody.DisplaceCharacters (instead of just reflimb)
2016-04-24 20:31:26 +03:00
HumanoidAnimController.cs
- characters aren't teleported through gaps if a wall doesn't have a hole there
2016-04-22 17:21:34 +03:00
Ragdoll.cs
Handheld sonars only consume batteries when they're on, endworms aren't "flipped" when they turn around, every limb is checked in SubmarineBody.DisplaceCharacters (instead of just reflimb)
2016-04-24 20:31:26 +03:00
Powered by Gitea Version: 1.25.4 Page: 34ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API