58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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namespace Barotrauma
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{
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class LocationConnection
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{
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public Biome Biome;
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public float Difficulty;
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public List<Vector2[]> CrackSegments;
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public bool Passed;
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public Level Level { get; set; }
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public Vector2 CenterPos
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{
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get
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{
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return (Locations[0].MapPosition + Locations[1].MapPosition) / 2.0f;
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}
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}
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public Location[] Locations { get; private set; }
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public float Length
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{
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get;
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private set;
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}
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public LocationConnection(Location location1, Location location2)
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{
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Locations = new Location[] { location1, location2 };
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Length = Vector2.Distance(location1.MapPosition, location2.MapPosition);
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}
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public Location OtherLocation(Location location)
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{
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if (Locations[0] == location)
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{
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return Locations[1];
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}
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else if (Locations[1] == location)
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{
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return Locations[0];
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}
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else
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{
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return null;
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}
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}
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}
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}
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