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LuaCsForBarotraumaEP
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beecfe60ac97fd5d11ef142834b88e9dbc380378
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Characters
History
Regalis
beecfe60ac
mhgvik
2015-12-06 16:36:24 +02:00
..
AI
mhgvik
2015-12-06 16:36:24 +02:00
Animation
Submarine rendering to correct position almost ready, fixed camera position "twitching"
2015-12-04 17:21:59 +02:00
BackgroundSprite
Very unfinished attempt at changing the coordinate system to work relative to the level and to move the sub instead of the whole level
2015-12-03 19:42:11 +02:00
Jobs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
AICharacter.cs
Progress
2015-12-04 01:37:30 +02:00
Attack.cs
Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff
2015-11-18 20:02:45 +02:00
Character.cs
Lighting fixes & teleporting characters to sub
2015-12-06 16:07:25 +02:00
CharacterHUD.cs
Submarine rendering to correct position almost ready, fixed camera position "twitching"
2015-12-04 17:21:59 +02:00
CharacterInfo.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
DelayedEffect.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Limb.cs
Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
2015-11-28 00:21:45 +02:00
StatusEffect.cs
Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes
2015-11-19 19:21:48 +02:00