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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Lights
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Joonas Rikkonen b01826e4f8 Fixed crashing if LightManager.UpdateObstructVision is called before ViewTarget has been set. Closes #466
2018-07-11 10:34:53 +03:00
..
ConvexHull.cs
Lighting optimization: lightsources mark convex hulls that are within range but not visible as hidden and don't recalculate the light volume when these convex hulls change (= e.g. when opening/closing a door, only the lightsources that cast light to the door have to recalculated).
2018-03-05 23:22:28 +02:00
LightManager.cs
Fixed crashing if LightManager.UpdateObstructVision is called before ViewTarget has been set. Closes #466
2018-07-11 10:34:53 +03:00
LightSource.cs
Lighting optimization: lightsources mark convex hulls that are within range but not visible as hidden and don't recalculate the light volume when these convex hulls change (= e.g. when opening/closing a door, only the lightsources that cast light to the door have to recalculated).
2018-03-05 23:22:28 +02:00
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