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LuaCsForBarotraumaEP
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b512a7ec182d4bd5adbee2068ef1f3c146702193
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Characters
T
History
Regalis
b512a7ec18
- fixed clients failing to load submarines if they're not in the root Submarine folder
...
- some refactoring - temporarily disabled kicking by voting
2016-05-30 18:32:36 +03:00
..
AI
- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
2016-05-26 18:04:25 +03:00
Animation
- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
2016-05-26 18:04:25 +03:00
BackgroundSprite
Dirty workaround for background music breaking during loading (the music is switched when a round starts), the "wall" at the top of the levels is drawn on top of the lightmap, small fixes in AIObjectiveGetItem and BackGroundSpriteManager
2016-05-15 17:58:56 +03:00
Jobs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
AICharacter.cs
Attacks can apply a force to the target (i.e. monsters can throw characters around)
2016-05-22 01:28:46 +03:00
Attack.cs
Attacks can apply a force to the target (i.e. monsters can throw characters around)
2016-05-22 01:28:46 +03:00
Character.cs
- fixed clients failing to load submarines if they're not in the root Submarine folder
2016-05-30 18:32:36 +03:00
CharacterHUD.cs
- resetting the "blood overlay" when switching the controlled character
2016-05-26 18:03:08 +03:00
CharacterInfo.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
DelayedEffect.cs
Option to set a duration for a status effect
2016-03-26 23:20:02 +02:00
Limb.cs
Renamed the CollisionMisc collision category to CollisionItem, teleporting items inside/outside the sub if their physicsbody leaves/enters a hull, powercontainer charge can be changed in editor (i.e. batteries can be set to fully loaded)
2016-05-19 19:47:26 +03:00
StatusEffect.cs
Particle emitters can be assigned to statuseffects, fixed item.Submarine not being set correctly for throwable items, flare particles + sounds, nerfed some of the medical items
2016-05-11 20:16:50 +03:00