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LuaCsForBarotraumaEP
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b4e0294b2d30b48810797cdadf92545b77cea422
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Map
/
Lights
T
History
Joonas Rikkonen
92713cf587
(d041dfb1b) Implemented lazy sprite loading (= the texture isn't loaded until it's accessed for the first time). Atm only used in LevelObjectPrefabs and location portraits.
2019-04-03 16:25:02 +03:00
..
ConvexHull.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
LightManager.cs
(d041dfb1b) Implemented lazy sprite loading (= the texture isn't loaded until it's accessed for the first time). Atm only used in LevelObjectPrefabs and location portraits.
2019-04-03 16:25:02 +03:00
LightSource.cs
(3ffde5103) Disabled alpha premultiplication on a bunch of non-transparent textures (-> minor loading time reduction)
2019-04-03 16:24:48 +03:00