90 lines
3.1 KiB
C#
90 lines
3.1 KiB
C#
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Xml.Linq;
|
|
|
|
namespace Subsurface.Items.Components
|
|
{
|
|
class Steering : ItemComponent
|
|
{
|
|
Vector2 currVelocity;
|
|
Vector2 targetVelocity;
|
|
|
|
public Steering(Item item, XElement element)
|
|
: base(item, element)
|
|
{
|
|
isActive = true;
|
|
}
|
|
|
|
public override void Update(float deltaTime, Camera cam)
|
|
{
|
|
base.Update(deltaTime, cam);
|
|
|
|
item.SendSignal(targetVelocity.X.ToString(), "velocity_x_out");
|
|
item.SendSignal((-targetVelocity.Y).ToString(), "velocity_y_out");
|
|
}
|
|
|
|
public override void DrawHUD(SpriteBatch spriteBatch, Character character)
|
|
{
|
|
int width = GuiFrame.Rect.Width, height = GuiFrame.Rect.Height;
|
|
int x = GuiFrame.Rect.X;
|
|
int y = GuiFrame.Rect.Y;
|
|
|
|
GuiFrame.Draw(spriteBatch);
|
|
|
|
Rectangle velRect = new Rectangle(x + 20, y + 20, width - 40, height - 40);
|
|
GUI.DrawRectangle(spriteBatch, velRect, Color.White, false);
|
|
|
|
GUI.DrawLine(spriteBatch,
|
|
new Vector2(velRect.Center.X,velRect.Center.Y),
|
|
new Vector2(velRect.Center.X + currVelocity.X, velRect.Center.Y - currVelocity.Y),
|
|
Color.Gray);
|
|
|
|
Vector2 targetVelPos = new Vector2(velRect.Center.X + targetVelocity.X, velRect.Center.Y - targetVelocity.Y);
|
|
|
|
GUI.DrawLine(spriteBatch,
|
|
new Vector2(velRect.Center.X, velRect.Center.Y),
|
|
targetVelPos,
|
|
Color.LightGray);
|
|
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)targetVelPos.X - 5, (int)targetVelPos.Y - 5, 10, 10), Color.White);
|
|
|
|
if (Vector2.Distance(PlayerInput.MousePosition, targetVelPos)<10.0f)
|
|
{
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle((int)targetVelPos.X -10, (int)targetVelPos.Y - 10, 20, 20), Color.Red);
|
|
|
|
if (PlayerInput.LeftButtonDown())
|
|
{
|
|
targetVelocity = PlayerInput.MousePosition - new Vector2(velRect.Center.X, velRect.Center.Y);
|
|
targetVelocity.Y = -targetVelocity.Y;
|
|
}
|
|
}
|
|
|
|
item.NewComponentEvent(this, true);
|
|
}
|
|
|
|
public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
|
|
{
|
|
if (connection.name == "velocity_in")
|
|
{
|
|
currVelocity = ToolBox.ParseToVector2(signal, false);
|
|
}
|
|
}
|
|
|
|
public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
|
|
{
|
|
message.Write(targetVelocity.X);
|
|
message.Write(targetVelocity.Y);
|
|
}
|
|
|
|
public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
|
|
{
|
|
targetVelocity.X = message.ReadFloat();
|
|
targetVelocity.Y = message.ReadFloat();
|
|
}
|
|
}
|
|
}
|