Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
ac3539da63247b871303da9af963e095949e8421
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Holdable
History
juanjp600 f5268c7c6c Fixes
It compiles now, but it's probably really broken.
2016-10-11 21:37:23 -03:00
..
Holdable.cs
Fixes
2016-10-11 21:37:23 -03:00
MeleeWeapon.cs
Renamed the CollisionMisc collision category to CollisionItem, teleporting items inside/outside the sub if their physicsbody leaves/enters a hull, powercontainer charge can be changed in editor (i.e. batteries can be set to fully loaded)
2016-05-19 19:47:26 +03:00
Pickable.cs
Merge remote-tracking branch 'refs/remotes/barotrauma/master'
2016-09-26 17:03:14 -03:00
Propulsion.cs
- Fixed shadows not being cast if the lightsource is outside the sub and the convexhull is not
2016-05-03 00:27:48 +03:00
RangedWeapon.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
RepairTool.cs
Topwindow sprite fix, fixed null reference exception when welding/cutting walls that aren't part of a sub
2016-09-21 19:39:00 +03:00
Throwable.cs
Particle emitters can be assigned to statuseffects, fixed item.Submarine not being set correctly for throwable items, flare particles + sounds, nerfed some of the medical items
2016-05-11 20:16:50 +03:00
Powered by Gitea Version: 1.25.4 Page: 64ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API