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LuaCsForBarotraumaEP
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a75fd1202001eece8f55440fcdbacc629f7c2bf2
LuaCsForBarotraumaEP
/
Barotrauma
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BarotraumaShared
/
Source
/
GameSession
/
GameModes
T
History
Joonas Rikkonen
a75fd12020
Started moving single player campaign logic to an abstract CampaignMode class to make it reusable in the eventual multiplayer campaign
2017-08-28 20:19:21 +03:00
..
CampaignMode.cs
Started moving single player campaign logic to an abstract CampaignMode class to make it reusable in the eventual multiplayer campaign
2017-08-28 20:19:21 +03:00
GameMode.cs
Replaced usages of "shift" with "round" for consistency
2017-08-28 17:59:08 +03:00
GameModePreset.cs
Started moving single player campaign logic to an abstract CampaignMode class to make it reusable in the eventual multiplayer campaign
2017-08-28 20:19:21 +03:00
MissionMode.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
MultiplayerCampaign.cs
Started moving single player campaign logic to an abstract CampaignMode class to make it reusable in the eventual multiplayer campaign
2017-08-28 20:19:21 +03:00
TraitorManager.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00