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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Sounds
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Joonas Rikkonen 4bdbf05875 - The range and volume of sounds emitted by StatusEffects can be changed and they can be set to loop.
- StatusEffect sounds are configured as child elements of the StatusEffect (instead of attributes).
- Background sprites can emit sounds.
2017-08-24 19:56:31 +03:00
..
OggSound.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
OggStream.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Sound.cs
- The range and volume of sounds emitted by StatusEffects can be changed and they can be set to loop.
2017-08-24 19:56:31 +03:00
SoundManager.cs
- The range and volume of sounds emitted by StatusEffects can be changed and they can be set to loop.
2017-08-24 19:56:31 +03:00
SoundPlayer.cs
Reimplemented switching to repair & monster music types (now handled by SoundPlayer)
2017-08-23 14:42:24 +03:00
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