Files
LuaCsForBarotraumaEP/Subsurface/Source/Sounds
Regalis c3b8f2a1db Fixed OpenAL errors when removing looping sounds
The sounds didn't save their source id in the Sound.Loop method, so they couldn't stop the playback upon removal which caused errors when unbinding and deleting the (still playing) sound buffer
2017-02-27 19:02:33 +02:00
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