Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveFindDivingGear.cs
T
2019-05-16 05:58:48 +03:00

86 lines
3.6 KiB
C#

using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
using System.Linq;
using Barotrauma.Extensions;
namespace Barotrauma
{
class AIObjectiveFindDivingGear : AIObjective
{
public override string DebugTag => "find diving gear";
public override bool ForceRun => true;
private readonly string gearTag;
private AIObjectiveGetItem getDivingGear;
private AIObjectiveContainItem getOxygen;
public override bool IsCompleted()
{
for (int i = 0; i < character.Inventory.Items.Length; i++)
{
if (character.Inventory.SlotTypes[i] == InvSlotType.Any || character.Inventory.Items[i] == null) { continue; }
if (character.Inventory.Items[i].HasTag(gearTag))
{
var containedItems = character.Inventory.Items[i].ContainedItems;
if (containedItems == null) { continue; }
return containedItems.Any(it => (it.Prefab.Identifier == "oxygentank" || it.HasTag("oxygensource")) && it.Condition > 0.0f);
}
}
return false;
}
public override float GetPriority() => MathHelper.Clamp(100 - character.OxygenAvailable, 0, 100);
public override bool IsDuplicate(AIObjective otherObjective) => otherObjective is AIObjectiveFindDivingGear;
public AIObjectiveFindDivingGear(Character character, bool needDivingSuit, AIObjectiveManager objectiveManager, float priorityModifier = 1) : base(character, objectiveManager, priorityModifier)
{
gearTag = needDivingSuit ? "divingsuit" : "diving";
}
protected override void Act(float deltaTime)
{
var item = character.Inventory.FindItemByTag(gearTag);
if (item == null || !character.HasEquippedItem(item))
{
TryAddSubObjective(ref getDivingGear, () =>
{
character.Speak(TextManager.Get("DialogGetDivingGear"), null, 0.0f, "getdivinggear", 30.0f);
return new AIObjectiveGetItem(character, gearTag, objectiveManager, equip: true);
});
}
if (getDivingGear != null) { return; }
var containedItems = item.ContainedItems;
if (containedItems == null)
{
var containedItems = item.ContainedItems;
if (containedItems == null)
{
#if DEBUG
DebugConsole.ThrowError("AIObjectiveFindDivingGear failed - the item \"" + item + "\" has no proper inventory");
#endif
abandon = true;
return;
}
// Drop empty tanks
foreach (Item containedItem in containedItems)
{
if (containedItem == null) { continue; }
if (containedItem.Condition <= 0.0f)
{
containedItem.Drop(character);
}
}
if (containedItems.None(it => (it.Prefab.Identifier == "oxygentank" || it.HasTag("oxygensource")) && it.Condition > 0.0f))
{
TryAddSubObjective(ref getOxygen, () =>
{
character.Speak(TextManager.Get("DialogGetOxygenTank"), null, 0, "getoxygentank", 30.0f);
return new AIObjectiveContainItem(character, new string[] { "oxygentank", "oxygensource" }, item.GetComponent<ItemContainer>(), objectiveManager);
});
}
}
}
}
}