Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/CircuitBox/CircuitBoxUI.cs
2025-03-12 12:56:27 +00:00

869 lines
37 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace Barotrauma
{
internal sealed class CircuitBoxUI
{
private readonly Camera camera;
private static readonly Vector2 gridSize = new Vector2(128f);
public readonly CircuitBox CircuitBox;
private bool componentMenuOpen;
private float componentMenuOpenState;
private GUICustomComponent? circuitComponent;
private GUIFrame? componentMenu;
private GUIButton? toggleMenuButton;
private GUIFrame? selectedWireFrame;
private GUIListBox? componentList;
private GUITextBlock? inventoryIndicatorText;
private readonly Sprite? cursorSprite = GUIStyle.CursorSprite[CursorState.Default];
private Option<RectangleF> selection = Option.None;
private string searchTerm = string.Empty;
public static Option<CircuitBoxWireRenderer> DraggedWire = Option.None;
public readonly CircuitBoxMouseDragSnapshotHandler MouseSnapshotHandler;
public List<CircuitBoxWireRenderer> VirtualWires = new();
public bool Locked => CircuitBox.IsLocked();
public CircuitBoxUI(CircuitBox box)
{
camera = new Camera
{
MinZoom = 0.25f,
MaxZoom = 2f
};
CircuitBox = box;
MouseSnapshotHandler = new CircuitBoxMouseDragSnapshotHandler(this);
}
#region UI
public void CreateGUI(GUIFrame parent)
{
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.97f, 0.95f), parent.RectTransform, Anchor.Center), style: null);
circuitComponent = new GUICustomComponent(new RectTransform(Vector2.One, paddedFrame.RectTransform), onDraw: (spriteBatch, component) =>
{
Rectangle prevScissorRect = spriteBatch.GraphicsDevice.ScissorRectangle;
spriteBatch.End();
spriteBatch.GraphicsDevice.ScissorRectangle = component.Rect;
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState, rasterizerState: GameMain.ScissorTestEnable, transformMatrix: camera.Transform);
DrawCircuits(spriteBatch);
spriteBatch.End();
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState, rasterizerState: GameMain.ScissorTestEnable);
DrawHUD(spriteBatch, component.Rect);
spriteBatch.End();
spriteBatch.GraphicsDevice.ScissorRectangle = prevScissorRect;
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState, rasterizerState: GameMain.ScissorTestEnable);
});
GUIScissorComponent menuContainer = new GUIScissorComponent(new RectTransform(Vector2.One, paddedFrame.RectTransform, anchor: Anchor.Center))
{
CanBeFocused = false
};
componentMenuOpen = true;
componentMenu = new GUIFrame(new RectTransform(new Vector2(1f, 0.4f), menuContainer.Content.RectTransform, Anchor.BottomRight));
toggleMenuButton = new GUIButton(new RectTransform(new Point(300, 30), GUI.Canvas) { MinSize = new Point(0, 15) }, style: "UIToggleButtonVertical")
{
OnClicked = (btn, userdata) =>
{
componentMenuOpen = !componentMenuOpen;
if (Locked) { componentMenuOpen = false; }
foreach (GUIComponent child in btn.Children)
{
child.SpriteEffects = componentMenuOpen ? SpriteEffects.None : SpriteEffects.FlipVertically;
}
return true;
}
};
GUILayoutGroup menuLayout = new GUILayoutGroup(new RectTransform(Vector2.One, componentMenu.RectTransform), childAnchor: Anchor.TopCenter) { RelativeSpacing = 0.02f };
GUILayoutGroup headerLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.2f), menuLayout.RectTransform), isHorizontal: true);
GUILayoutGroup labelLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.33f, 1f), headerLayout.RectTransform), isHorizontal: true);
GUILayoutGroup searchBarLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.33f, 1f), headerLayout.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true);
GUITextBlock searchBarLabel = new GUITextBlock(new RectTransform(new Vector2(0.15f, 1f), searchBarLayout.RectTransform), "Filter");
GUITextBox searchbar = new GUITextBox(new RectTransform(new Vector2(0.85f, 1f), searchBarLayout.RectTransform), string.Empty, createClearButton: true);
new GUIFrame(new RectTransform(new Vector2(0.5f, 0.01f), menuLayout.RectTransform), style: "HorizontalLine");
componentList = new GUIListBox(new RectTransform(new Vector2(0.95f, 0.65f), menuLayout.RectTransform))
{
PlaySoundOnSelect = true,
UseGridLayout = true,
OnSelected = (_, o) =>
{
if (o is not ItemPrefab prefab) { return false; }
CircuitBox.HeldComponent = Option.Some(prefab);
return true;
}
};
GUILayoutGroup inventoryLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.33f, 1f), headerLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.Center);
GUILayoutGroup indicatorLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.2f, 1f), inventoryLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
GUIImage indicatorIcon = new GUIImage(new RectTransform(new Vector2(0.5f, 0.8f), indicatorLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "CircuitIndicatorIcon");
inventoryIndicatorText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), indicatorLayout.RectTransform), GetInventoryText(), font: GUIStyle.SubHeadingFont);
int gapSize = GUI.IntScale(8);
selectedWireFrame = SubEditorScreen.CreateWiringPanel(Point.Zero, SelectWire);
selectedWireFrame.RectTransform.AbsoluteOffset = new Point(parent.Rect.X - (selectedWireFrame.Rect.Width + gapSize), parent.Rect.Y);
foreach (ItemPrefab prefab in ItemPrefab.Prefabs.OrderBy(static p => p.Name))
{
if (!prefab.Tags.Contains("circuitboxcomponent")) { continue; }
CreateComponentElement(prefab, componentList.Content.RectTransform);
}
searchbar.OnTextChanged += (tb, s) =>
{
searchTerm = s;
UpdateComponentList();
return true;
};
int buttonHeight = (int)(GUIStyle.ItemFrameMargin.Y * 0.4f);
var settingsIcon = new GUIButton(new RectTransform(new Point(buttonHeight), parent.RectTransform, Anchor.TopLeft) { AbsoluteOffset = new Point(buttonHeight / 4), MinSize = new Point(buttonHeight) },
style: "GUIButtonSettings")
{
OnClicked = (btn, userdata) =>
{
GUIContextMenu.CreateContextMenu(
new ContextMenuOption("circuitboxsetting.resetview", isEnabled: true, onSelected: ResetCamera)
{
Tooltip = TextManager.Get("circuitboxsettingdescription.resetview")
},
new ContextMenuOption("circuitboxsetting.find", isEnabled: true,
new ContextMenuOption("circuitboxsetting.focusinput", isEnabled: true, onSelected: () => FindInputOutput(CircuitBoxInputOutputNode.Type.Input))
{
Tooltip = TextManager.Get("circuitboxsettingdescription.focusinput")
},
new ContextMenuOption("circuitboxsetting.focusoutput", isEnabled: true, onSelected: () => FindInputOutput(CircuitBoxInputOutputNode.Type.Output))
{
Tooltip = TextManager.Get("circuitboxsettingdescription.focusoutput")
},
new ContextMenuOption("circuitboxsetting.focuscircuits", isEnabled: CircuitBox.Components.Any(), onSelected: FindCircuit)
{
Tooltip = TextManager.Get("circuitboxsettingdescription.focuscircuits")
}));
void ResetCamera()
{
// Vector2.One because Vector2.Zero means no value
camera.TargetPos = Vector2.One;
}
void FindInputOutput(CircuitBoxInputOutputNode.Type type)
{
var input = CircuitBox.InputOutputNodes.FirstOrDefault(n => n.NodeType == type);
if (input is null) { return; }
camera.TargetPos = input.Position;
}
void FindCircuit()
{
var closestComponent = CircuitBox.Components.MinBy(c => Vector2.DistanceSquared(c.Position, camera.Position));
if (closestComponent is null) { return; }
camera.TargetPos = closestComponent.Position;
}
return true;
}
};
MouseSnapshotHandler.UpdateConnections();
// update scales of everything
foreach (var node in CircuitBox.Components) { node.OnUICreated(); }
foreach (var node in CircuitBox.InputOutputNodes) { node.OnUICreated(); }
foreach (var wire in CircuitBox.Wires) { wire.Update(); }
}
private string GetInventoryText() =>
CircuitBox.ComponentContainer is { } container
? $"{container.Inventory.AllItems.Count()}/{container.Capacity}"
: "0/0";
public void UpdateComponentList()
{
if (inventoryIndicatorText is { } text)
{
text.Text = GetInventoryText();
}
if (componentList is null) { return; }
var playerInventory = CircuitBox.GetSortedCircuitBoxItemsFromPlayer(Character.Controlled);
foreach (GUIComponent child in componentList.Content.Children)
{
if (child.UserData is not ItemPrefab prefab) { continue; }
child.Enabled = !CircuitBox.IsFull && (!CircuitBox.IsInGame() || CircuitBox.GetApplicableResourcePlayerHas(prefab, playerInventory).IsSome());
if (child.GetChild<GUILayoutGroup>()?.GetChild<GUIImage>() is { } image)
{
image.Enabled = child.Enabled;
}
child.ToolTip = child.Enabled
? prefab.Description
: RichString.Rich(TextManager.GetWithVariable(new Identifier("CircuitBoxUIComponentNotAvailable"), new Identifier("[item]"), prefab.Name));
if (string.IsNullOrWhiteSpace(searchTerm))
{
child.Visible = true;
continue;
}
child.Visible = prefab.Name.Contains(searchTerm, StringComparison.OrdinalIgnoreCase);
}
}
private static bool SelectWire(GUIComponent component, object obj)
{
if (obj is not ItemPrefab prefab) { return false; }
CircuitBoxWire.SelectedWirePrefab = prefab;
return true;
}
private static void CreateComponentElement(ItemPrefab prefab, RectTransform parent)
{
GUIFrame itemFrame = new GUIFrame(new RectTransform(new Vector2(0.1f, 0.9f), parent) { MinSize = new Point(0, 50) }, style: "GUITextBox")
{
UserData = prefab
};
itemFrame.RectTransform.MinSize = new Point(0, itemFrame.Rect.Width);
itemFrame.RectTransform.MaxSize = new Point(int.MaxValue, itemFrame.Rect.Width);
itemFrame.ToolTip = prefab.Name;
GUILayoutGroup paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.8f), itemFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.03f,
CanBeFocused = false
};
Sprite icon;
Color iconColor;
if (prefab.InventoryIcon != null)
{
icon = prefab.InventoryIcon;
iconColor = prefab.InventoryIconColor;
}
else
{
icon = prefab.Sprite;
iconColor = prefab.SpriteColor;
}
GUIImage? img = null;
if (icon != null)
{
img = new GUIImage(new RectTransform(new Vector2(1.0f, 0.8f), paddedFrame.RectTransform, Anchor.TopCenter), icon)
{
CanBeFocused = false,
LoadAsynchronously = true,
DisabledColor = Color.DarkGray * 0.8f,
Color = iconColor
};
}
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform, Anchor.BottomCenter),
text: prefab.Name, textAlignment: Alignment.Center, font: GUIStyle.SmallFont)
{
CanBeFocused = false
};
textBlock.Text = ToolBox.LimitString(textBlock.Text, textBlock.Font, textBlock.Rect.Width);
paddedFrame.Recalculate();
if (img != null)
{
img.Scale = Math.Min(Math.Min(img.Rect.Width / img.Sprite.size.X, img.Rect.Height / img.Sprite.size.Y), 1.5f);
img.RectTransform.NonScaledSize = new Point((int)(img.Sprite.size.X * img.Scale), img.Rect.Height);
}
}
#endregion
private void DrawHUD(SpriteBatch spriteBatch, Rectangle screenRect)
{
float scale = GUI.Scale / 1.5f;
Vector2 offset = new Vector2(20, 40) * scale;
foreach (var (character, cursor) in CircuitBox.ActiveCursors)
{
if (!cursor.IsActive) { continue; }
Vector2 cursorWorldPos = camera.WorldToScreen(cursor.DrawPosition);
if (cursor.Info.DragStart.TryUnwrap(out Vector2 dragStart))
{
DrawSelection(spriteBatch, dragStart, cursor.DrawPosition, cursor.Color);
}
if (cursor.HeldPrefab.TryUnwrap(out ItemPrefab? otherHeldPrefab))
{
otherHeldPrefab.Sprite.Draw(spriteBatch, cursorWorldPos);
}
cursorSprite?.Draw(spriteBatch, cursorWorldPos, cursor.Color, 0f, scale);
GUI.DrawString(spriteBatch, cursorWorldPos + offset, character.Name, cursor.Color, Color.Black, GUI.IntScale(4), GUIStyle.SmallFont);
}
if (selection.TryUnwrap(out RectangleF rect))
{
Vector2 pos1 = rect.Location;
Vector2 pos2 = new Vector2(rect.Location.X + rect.Size.X, rect.Location.Y + rect.Size.Y);
DrawSelection(spriteBatch, pos1, pos2, GUIStyle.Blue);
}
if (CircuitBox.HeldComponent.TryUnwrap(out ItemPrefab? component))
{
component.Sprite.Draw(spriteBatch, PlayerInput.MousePosition);
}
if (PlayerInput.PrimaryMouseButtonHeld() && MouseSnapshotHandler.LastConnectorUnderCursor.IsSome())
{
CircuitBoxWire.SelectedWirePrefab.Sprite.Draw(spriteBatch, PlayerInput.MousePosition, CircuitBoxWire.SelectedWirePrefab.SpriteColor, scale: camera.Zoom);
}
foreach (var c in CircuitBox.Components)
{
c.DrawHUD(spriteBatch, camera);
}
foreach (var n in CircuitBox.InputOutputNodes)
{
n.DrawHUD(spriteBatch, camera);
}
if (Locked)
{
LocalizedString lockedText = TextManager.Get("CircuitBoxLocked")
.Fallback(TextManager.Get("ConnectionLocked"), useDefaultLanguageIfFound: false);
Vector2 size = GUIStyle.LargeFont.MeasureString(lockedText);
Vector2 pos = new Vector2(screenRect.Center.X - size.X / 2, screenRect.Top + screenRect.Height * 0.05f);
GUI.DrawString(spriteBatch, pos, lockedText, Color.Red, Color.Black, 8, GUIStyle.LargeFont);
}
}
private void DrawSelection(SpriteBatch spriteBatch, Vector2 pos1, Vector2 pos2, Color color)
{
Vector2 location = camera.WorldToScreen(pos1);
location.Y = -location.Y;
Vector2 location2 = camera.WorldToScreen(pos2);
location2.Y = -location2.Y;
MapEntity.DrawSelectionRect(spriteBatch, location, new Vector2(-(location.X - location2.X), location.Y - location2.Y), color);
}
private const float lineBaseWidth = 1f;
private static float lineWidth;
public static void DrawRectangleWithBorder(SpriteBatch spriteBatch, RectangleF rect, Color fillColor, Color borderColor)
{
GUI.DrawFilledRectangle(spriteBatch, rect, fillColor);
DrawRectangleOnlyBorder(spriteBatch, rect, borderColor);
}
private static void DrawRectangleOnlyBorder(SpriteBatch spriteBatch, RectangleF rect, Color borderColor)
{
Vector2 topRight = new Vector2(rect.Right, rect.Top),
topLeft = new Vector2(rect.Left, rect.Top),
bottomRight = new Vector2(rect.Right, rect.Bottom),
bottomLeft = new Vector2(rect.Left, rect.Bottom);
Vector2 offset = new Vector2(0f, lineWidth / 2f);
spriteBatch.DrawLine(topRight, topLeft, borderColor, thickness: lineWidth);
spriteBatch.DrawLine(topLeft - offset, bottomLeft + offset, borderColor, thickness: lineWidth);
spriteBatch.DrawLine(bottomLeft, bottomRight, borderColor, thickness: lineWidth);
spriteBatch.DrawLine(bottomRight + offset, topRight - offset, borderColor, thickness: lineWidth);
}
private void DrawCircuits(SpriteBatch spriteBatch)
{
camera.UpdateTransform(interpolate: true, updateListener: false);
SubEditorScreen.DrawOutOfBoundsArea(spriteBatch, camera, CircuitBoxSizes.PlayableAreaSize, GUIStyle.Red * 0.33f);
SubEditorScreen.DrawGrid(spriteBatch, camera, gridSize.X, gridSize.Y, zoomTreshold: false);
lineWidth = lineBaseWidth / camera.Zoom;
Vector2 mousePos = GetCursorPosition();
mousePos.Y = -mousePos.Y;
foreach (var label in CircuitBox.Labels)
{
if (label.IsSelected)
{
label.DrawSelection(spriteBatch, GetSelectionColor(label));
}
label.Draw(spriteBatch, label.Position, label.Color);
}
foreach (CircuitBoxWire wire in CircuitBox.Wires)
{
wire.Renderer.Draw(spriteBatch, GetSelectionColor(wire));
}
foreach (var node in CircuitBox.Components)
{
if (node.IsSelected)
{
node.DrawSelection(spriteBatch, GetSelectionColor(node));
}
node.Draw(spriteBatch, node.Position, node.Item.Prefab.SignalComponentColor * CircuitBoxNode.Opacity);
}
foreach (var ioNode in CircuitBox.InputOutputNodes)
{
if (ioNode.IsSelected)
{
ioNode.DrawSelection(spriteBatch, GetSelectionColor(ioNode));
}
Color color = ioNode.NodeType is CircuitBoxInputOutputNode.Type.Input ? GUIStyle.Green : GUIStyle.Red;
ioNode.Draw(spriteBatch, ioNode.Position, color * CircuitBoxNode.Opacity);
}
if (MouseSnapshotHandler.IsDragging)
{
var draggedNodes = MouseSnapshotHandler.GetMoveAffectedComponents();
Vector2 dragOffset = MouseSnapshotHandler.GetDragAmount(GetCursorPosition());
foreach (CircuitBoxNode moveable in draggedNodes)
{
Color color = moveable switch
{
CircuitBoxComponent node => node.Item.Prefab.SignalComponentColor,
CircuitBoxLabelNode label => label.Color,
CircuitBoxInputOutputNode ioNode => ioNode.NodeType is CircuitBoxInputOutputNode.Type.Input ? GUIStyle.Green : GUIStyle.Red,
_ => Color.White
};
moveable.Draw(spriteBatch, moveable.Position + dragOffset, color * 0.5f);
}
}
if (MouseSnapshotHandler.IsResizing && MouseSnapshotHandler.LastResizeAffectedNode.TryUnwrap(out var resize))
{
var (dir, node) = resize;
Vector2 dragOffset = MouseSnapshotHandler.GetDragAmount(GetCursorPosition());
var rect = node.Rect;
rect.Y = -rect.Y;
rect.Y -= rect.Height;
if (dir.HasFlag(CircuitBoxResizeDirection.Down))
{
rect.Height -= dragOffset.Y;
rect.Height = Math.Max(rect.Height, CircuitBoxLabelNode.MinSize.Y + CircuitBoxSizes.NodeHeaderHeight);
}
if (dir.HasFlag(CircuitBoxResizeDirection.Right))
{
rect.Width += dragOffset.X;
rect.Width = Math.Max(rect.Width, CircuitBoxLabelNode.MinSize.X);
}
if (dir.HasFlag(CircuitBoxResizeDirection.Left))
{
float oldWidth = rect.Width;
rect.Width -= dragOffset.X;
rect.Width = Math.Max(rect.Width, CircuitBoxLabelNode.MinSize.X);
float actualResize = rect.Width - oldWidth;
rect.X -= actualResize;
}
DrawRectangleOnlyBorder(spriteBatch, rect, GUIStyle.Yellow);
}
if (DraggedWire.TryUnwrap(out CircuitBoxWireRenderer? draggedWire))
{
draggedWire.Draw(spriteBatch, GUIStyle.Yellow);
}
}
private Color GetSelectionColor(CircuitBoxNode node) => GetSelectionColor(node.SelectedBy, node.IsSelectedByMe);
private Color GetSelectionColor(CircuitBoxWire wire) => GetSelectionColor(wire.SelectedBy, wire.IsSelectedByMe);
private Color GetSelectionColor(ushort selectedBy, bool isSelectedByMe)
{
#if !DEBUG
if (isSelectedByMe)
{
return GUIStyle.Yellow;
}
#endif
foreach (var (_, cursor) in CircuitBox.ActiveCursors)
{
if (cursor.Info.CharacterID == selectedBy)
{
return cursor.Color;
}
}
return GUIStyle.Yellow;
}
private Vector2 cursorPos;
public Vector2 GetCursorPosition() => cursorPos;
public Option<Vector2> GetDragStart() => selection.Select(static f => f.Location);
public void Update(float deltaTime)
{
cursorPos = camera.ScreenToWorld(PlayerInput.MousePosition);
foreach (CircuitBoxWire wire in CircuitBox.Wires)
{
wire.Update();
}
bool foundSelected = false;
foreach (var node in CircuitBox.Components)
{
if (!node.IsSelectedByMe) { continue; }
foundSelected = true;
if (circuitComponent is not null)
{
node.UpdateEditing(circuitComponent.RectTransform);
}
break;
}
if (!foundSelected)
{
CircuitBoxComponent.RemoveEditingHUD();
}
bool isMouseOn = GUI.MouseOn == circuitComponent;
if (isMouseOn)
{
Character.DisableControls = true;
}
camera.MoveCamera(deltaTime, allowMove: true, allowZoom: isMouseOn, allowInput: isMouseOn, followSub: false);
if (camera.TargetPos != Vector2.Zero && MathUtils.NearlyEqual(camera.Position, camera.TargetPos, 0.01f))
{
camera.TargetPos = Vector2.Zero;
}
if (isMouseOn)
{
if (PlayerInput.PrimaryMouseButtonDown())
{
if (CircuitBox.HeldComponent.IsNone())
{
MouseSnapshotHandler.StartDragging();
}
else
{
MouseSnapshotHandler.ClearSnapshot();
}
}
if (PlayerInput.DoubleClicked() && MouseSnapshotHandler.FindWireUnderCursor(cursorPos).IsNone())
{
var topmostNode = GetTopmostNode(MouseSnapshotHandler.FindNodesUnderCursor(cursorPos));
if (topmostNode is CircuitBoxLabelNode label && circuitComponent is not null)
{
label.PromptEditText(circuitComponent);
}
}
if (PlayerInput.MidButtonHeld() || (PlayerInput.IsAltDown() && PlayerInput.PrimaryMouseButtonHeld()))
{
Vector2 moveSpeed = PlayerInput.MouseSpeed / camera.Zoom;
moveSpeed.X = -moveSpeed.X;
camera.Position += moveSpeed;
}
if (PlayerInput.PrimaryMouseButtonHeld())
{
MouseSnapshotHandler.UpdateDrag(GetCursorPosition());
}
if (MouseSnapshotHandler.IsWiring && MouseSnapshotHandler.LastConnectorUnderCursor.TryUnwrap(out var c))
{
Vector2 start = c.Rect.Center,
end = GetCursorPosition();
end.Y = -end.Y;
if (!c.IsOutput)
{
(start, end) = (end, start);
}
if (DraggedWire.TryUnwrap(out var wire))
{
wire.Recompute(start, end, CircuitBoxWire.SelectedWirePrefab.SpriteColor);
}
else
{
DraggedWire = Option.Some(new CircuitBoxWireRenderer(Option.None, start, end, GUIStyle.Red, CircuitBox.WireSprite));
}
}
else
{
DraggedWire = Option.None;
}
if (PlayerInput.SecondaryMouseButtonClicked())
{
OpenContextMenu();
}
if (PlayerInput.PrimaryMouseButtonClicked())
{
bool selectedNode = false;
if (MouseSnapshotHandler.IsResizing && MouseSnapshotHandler.LastResizeAffectedNode.TryUnwrap(out var r))
{
var (dir, node) = r;
CircuitBox.ResizeNode(node, dir, MouseSnapshotHandler.GetDragAmount(cursorPos));
}
if (CircuitBox.HeldComponent.TryUnwrap(out ItemPrefab? prefab))
{
CircuitBox.AddComponent(prefab, cursorPos);
}
else
{
if (MouseSnapshotHandler.IsDragging && PlayerInput.PrimaryMouseButtonReleased())
{
CircuitBox.MoveComponent(MouseSnapshotHandler.GetDragAmount(cursorPos), MouseSnapshotHandler.GetMoveAffectedComponents());
}
else if (!MouseSnapshotHandler.IsWiring)
{
selectedNode = TrySelectComponentsUnderCursor();
}
}
if (MouseSnapshotHandler.IsWiring && MouseSnapshotHandler.LastConnectorUnderCursor.TryUnwrap(out var one))
{
if (MouseSnapshotHandler.FindConnectorUnderCursor(cursorPos).TryUnwrap(out var two))
{
CircuitBox.AddWire(one, two);
}
}
if (MouseSnapshotHandler.LastWireUnderCursor.TryUnwrap(out var wire) && !MouseSnapshotHandler.IsDragging && !selectedNode)
{
CircuitBox.SelectWires(ImmutableArray.Create(wire), !PlayerInput.IsShiftDown());
}
else if (CircuitBox.Wires.Any(static wire => wire.IsSelectedByMe))
{
CircuitBox.SelectWires(ImmutableArray<CircuitBoxWire>.Empty, !PlayerInput.IsShiftDown());
}
CircuitBox.HeldComponent = Option.None;
MouseSnapshotHandler.EndDragging();
}
if (MouseSnapshotHandler.GetLastComponentsUnderCursor().IsEmpty && MouseSnapshotHandler.LastConnectorUnderCursor.IsNone())
{
UpdateSelection();
}
// Allow using both Delete key and Ctrl+D for those who don't have a Delete key
bool hitDeleteCombo = PlayerInput.KeyHit(Keys.Delete) || (PlayerInput.IsCtrlDown() && PlayerInput.KeyHit(Keys.D));
if (GUI.KeyboardDispatcher.Subscriber is null && hitDeleteCombo)
{
CircuitBox.RemoveComponents(CircuitBox.Components.Where(static node => node.IsSelectedByMe).ToArray());
CircuitBox.RemoveWires(CircuitBox.Wires.Where(static wire => wire.IsSelectedByMe).ToImmutableArray());
CircuitBox.RemoveLabel(CircuitBox.Labels.Where(static label => label.IsSelectedByMe).ToImmutableArray());
}
}
if (componentMenu is { } menu && toggleMenuButton is { } button)
{
button.Enabled = !Locked;
componentMenuOpenState = componentMenuOpen && !Locked ? Math.Min(componentMenuOpenState + deltaTime * 5.0f, 1.0f) : Math.Max(componentMenuOpenState - deltaTime * 5.0f, 0.0f);
menu.RectTransform.ScreenSpaceOffset = Vector2.Lerp(new Vector2(0.0f, menu.Rect.Height - 10), Vector2.Zero, componentMenuOpenState).ToPoint();
button.RectTransform.AbsoluteOffset = new Point(menu.Rect.X + ((menu.Rect.Width / 2) - (button.Rect.Width / 2)), menu.Rect.Y - button.Rect.Height);
}
if (selectedWireFrame is { } wireFrame)
{
wireFrame.Visible = !Locked;
}
camera.Position = Vector2.Clamp(camera.Position,
new Vector2(-CircuitBoxSizes.PlayableAreaSize / 2f),
new Vector2(CircuitBoxSizes.PlayableAreaSize / 2f));
}
public void SetMenuVisibility(bool state)
=> componentMenuOpen = state;
private void UpdateSelection()
{
if (!PlayerInput.IsAltDown() && PlayerInput.PrimaryMouseButtonDown())
{
selection = Option.Some(new RectangleF(GetCursorPosition(), Vector2.Zero));
}
if (!selection.TryUnwrap(out RectangleF rect)) { return; }
if (!PlayerInput.PrimaryMouseButtonHeld())
{
selection = Option.None;
RectangleF selectionRect = Submarine.AbsRectF(rect.Location, rect.Size);
float treshold = 12f / camera.Zoom;
if (selectionRect.Size.X < treshold || selectionRect.Size.Y < treshold) { return; }
CircuitBox.SelectComponents(MouseSnapshotHandler.Nodes.Where(n => selectionRect.Intersects(n.Rect)).ToImmutableHashSet(), !PlayerInput.IsShiftDown());
}
else
{
RectangleF oldRect = rect;
rect.Size = camera.ScreenToWorld(PlayerInput.MousePosition) - rect.Location;
if (rect.Equals(oldRect)) { return; }
selection = Option.Some(rect);
}
}
private bool TrySelectComponentsUnderCursor()
{
CircuitBoxNode? foundNode = GetTopmostNode(MouseSnapshotHandler.GetLastComponentsUnderCursor());
if (foundNode is CircuitBoxLabelNode && MouseSnapshotHandler.LastWireUnderCursor.IsSome())
{
foundNode = null;
}
CircuitBox.SelectComponents(foundNode is null ? ImmutableArray<CircuitBoxNode>.Empty : ImmutableArray.Create(foundNode), !PlayerInput.IsShiftDown());
return foundNode is not null;
}
private void OpenContextMenu()
{
var wireOption = MouseSnapshotHandler.FindWireUnderCursor(cursorPos);
var wireSelection = CircuitBox.Wires.Where(static w => w.IsSelectedByMe).ToImmutableArray();
var nodeOption = GetTopmostNode(MouseSnapshotHandler.FindNodesUnderCursor(cursorPos));
var nodeSelection = CircuitBox.Components.Where(static n => n.IsSelectedByMe).ToImmutableArray();
var labels = CircuitBox.Labels.Where(static l => l.IsSelectedByMe).ToImmutableArray();
var option = new ContextMenuOption(TextManager.Get("delete"), isEnabled: (wireOption.IsSome() || nodeOption is CircuitBoxComponent or CircuitBoxLabelNode) && !Locked, () =>
{
if (wireOption.TryUnwrap(out var wire))
{
CircuitBox.RemoveWires(wire.IsSelected ? wireSelection : ImmutableArray.Create(wire));
return;
}
switch (nodeOption)
{
case CircuitBoxComponent node:
CircuitBox.RemoveComponents(node.IsSelected ? nodeSelection : ImmutableArray.Create(node));
break;
case CircuitBoxLabelNode label:
CircuitBox.RemoveLabel(label.IsSelected ? labels : ImmutableArray.Create(label));
break;
}
});
var editLabel = new ContextMenuOption(TextManager.Get("circuitboxeditlabel"), isEnabled: nodeOption is CircuitBoxLabelNode && !Locked, () =>
{
if (circuitComponent is null) { return; }
if (nodeOption is not CircuitBoxLabelNode label) { return; }
label.PromptEditText(circuitComponent);
});
var editConnections = new ContextMenuOption(TextManager.Get("circuitboxrenameconnections"), isEnabled: nodeOption is CircuitBoxInputOutputNode && !Locked, () =>
{
if (circuitComponent is null) { return; }
if (nodeOption is not CircuitBoxInputOutputNode io) { return; }
io.PromptEdit(circuitComponent);
});
var addLabelOption = new ContextMenuOption(TextManager.Get("circuitboxaddlabel"), isEnabled: !Locked, () =>
{
CircuitBox.AddLabel(cursorPos);
});
ContextMenuOption[] allOptions = { addLabelOption, editLabel, editConnections, option };
// show component name in the header to better indicate what is about to be deleted
if (nodeOption is CircuitBoxComponent comp)
{
GUIContextMenu.CreateContextMenu(PlayerInput.MousePosition, comp.Item.Name, comp.Item.Prefab.SignalComponentColor, allOptions);
return;
}
// also check if a wire is being deleted
if (wireOption.TryUnwrap(out var foundWire))
{
GUIContextMenu.CreateContextMenu(PlayerInput.MousePosition, foundWire.UsedItemPrefab.Name, foundWire.Color, allOptions);
return;
}
GUIContextMenu.CreateContextMenu(allOptions);
}
public CircuitBoxNode? GetTopmostNode(ImmutableHashSet<CircuitBoxNode> nodes)
{
CircuitBoxNode? foundNode = null;
var allNodes = MouseSnapshotHandler.Nodes.ToImmutableArray();
for (int i = allNodes.Length - 1; i >= 0; i--)
{
CircuitBoxNode node = allNodes[i];
if (nodes.Contains(node))
{
foundNode = node;
break;
}
}
return foundNode;
}
public void AddToGUIUpdateList()
{
toggleMenuButton?.AddToGUIUpdateList();
selectedWireFrame?.AddToGUIUpdateList();
}
}
}