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LuaCsForBarotraumaEP
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a45f58cd08543cd38d379fceaa85b7dc0adee847
LuaCsForBarotraumaEP
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Subsurface
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Content
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Door
History
Regalis
d713874bd6
Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup
2016-03-12 21:35:21 +02:00
..
door.ogg
Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
2015-10-04 14:49:05 +03:00
door.png
Horizontal doors (hatches), bugfix in holdable.cs
2016-01-15 18:30:44 +02:00
doors.xml
Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup
2016-03-12 21:35:21 +02:00