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LuaCsForBarotraumaEP/Subsurface/Source/Events/Missions
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Regalis 8357532fc1 Cargo spawns at the floor of the cargo room, item configs are fetched from the prefab instead of reloading the config files every time when placing an item
2016-07-16 16:12:34 +03:00
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CargoMission.cs
Cargo spawns at the floor of the cargo room, item configs are fetched from the prefab instead of reloading the config files every time when placing an item
2016-07-16 16:12:34 +03:00
Mission.cs
Nitroglyserine -> nitroglycerin, fixed Mission.LoadRandom returning null if the missiontype parameter isn't set, cargo is placed at the cargo spawnpoint instead of a random position within the hull it's inside
2016-05-26 16:04:37 +03:00
MonsterMission.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
SalvageMission.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
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