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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable
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Joonas Rikkonen 2f86991ce5 (fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-11 18:27:41 +03:00
..
Holdable.cs
(fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-11 18:27:41 +03:00
LevelResource.cs
(ffa3ddbca) Implemented changing mineral sprites when attached to a wall
2019-04-11 18:27:25 +03:00
MeleeWeapon.cs
(ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:49:31 +03:00
Pickable.cs
(476b2ba9b) Don't allow deattaching items when another component of the item is selected (e.g. wiring interface), interrupt picking if the item is removed or moved to an inventory
2019-04-10 13:24:53 +03:00
Propulsion.cs
(7d0cf0d4f) Clamp forces in a bunch of more places where forces are applied to bodies
2019-04-03 16:21:38 +03:00
RangedWeapon.cs
(ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:49:31 +03:00
RepairTool.cs
(c490f5118) Fixed bots not appearing to use repair tools or weapons client-side when repairing something or attacking (i.e. they aimed the item but never fired/used it)
2019-04-11 18:24:01 +03:00
Throwable.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
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