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a285b00eb9722391f317a784d208ecc948ac91cf
LuaCsForBarotraumaEP/Subsurface/Source/Sounds
History
Regalis a285b00eb9 autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
2015-10-02 21:33:33 +03:00
..
AmbientSoundManager.cs
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
2015-09-28 19:48:31 +03:00
OggSound.cs
v0.1
2015-07-31 21:05:55 +03:00
OggStream.cs
v0.1
2015-07-31 21:05:55 +03:00
Sound.cs
autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
2015-10-02 21:33:33 +03:00
SoundManager.cs
Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
2015-08-31 19:57:49 +03:00
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