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LuaCsForBarotraumaEP/Libraries/GameAnalytics/GA_SDK_NETSTANDARD/GA_SDK_NETSTANDARD.csproj
2020-05-13 12:55:42 -03:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>GameAnalytics.NetStandard</AssemblyName>
<RootNamespace>GameAnalytics.Net</RootNamespace>
<Platforms>AnyCPU;x64</Platforms>
<Authors>Game Analytics</Authors>
<Copyright>Copyright (c) 2016 Game Analytics</Copyright>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;MONO</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DefineConstants>TRACE;MONO</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DefineConstants>TRACE;MONO</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DefineConstants>TRACE;MONO</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NLog" Version="4.7.0" />
<PackageReference Include="System.Data.SQLite" Version="1.0.111" />
</ItemGroup>
<Import Project="..\GA-SDK-MONO-SHARED\GA-SDK-MONO-SHARED.projitems" Label="Shared" />
</Project>